Director of Design and Research for the ArtSciLab Cassini Nazir recently presented at the 22nd International Symposium on Electronic Art (ISEA), which was held in Hong Kong.
Talking on a panel titled “Creative Work and Well-Being,” Nazir discussed technical and design challenges for nurturing crowd sourced conversations on the Creative Disturbance platform. He outlined innovative methods in design, development and production for the podcast series.
“Creative Disturbance is a platform developed in response to the need for a rupture in the arcane networks that currently connect creative people,” Nazir said. “We’re reaching an international, multilingual network and facilitating collaboration among the arts, sciences, and new technologies communities.”
Creative Disturbance celebrates its third year and at the time of the conference features 65 hours of content in ten languages, with over 270 contributors.
Creative Disturbance was one among many projects from UT Dallas faculty accepted into ISEA 2016:
- a robot that sleepwalks and Error as Armor. Data Obfuscation in the Yakamoto Industries Project, Dean Terry
- Vigil for Some Bodies, xtine burrough
- AIDS Quilt Touch Project, Anne Balsamo and Dale MacDonald
Founded in the Netherlands in 1990, ISEA International (formerly Inter-Society for the Electronic Arts) is an international non-profit organization fostering interdisciplinary academic discourse and exchange among culturally diverse organizations and individuals working with art, science and technology.
Over seven days, more than 450 speakers, workshops and presentations explored the theme of “Cultural Revolution,” investigating the borders between academia and artwork, practice and theory, systems and reality, and art and society.